Whitezom

Taylor

Game Systems & Web Engineer

Whitezom is Taylor's freelance studio for FiveM development, game-community websites, web tools, and server infrastructure.Most of what I build sits somewhere between a game and the people running it. I write the C# and Lua that makes a server mechanic work, build web tools that stay out of the way, and set up the Linux services underneath them.

Got a project in mind?

01. Selected Projects & Builds

FiveM Server Website Template /Website Template

A configurable FiveM community website with live server status, responsive layouts, and static or server-hosted deployment.

Next.JSTailwind CSSTypeScript

wz-blindfold /Restraint Framework

A FiveM restraint system built around explicit player states and event-driven updates, so a live server is not spending every frame checking for nothing.

LuaFiveM

TarkovShocker /Haptic Feedback Mod

A BepInEx plugin for Escape from Tarkov and SPT that sends shock or vibration feedback through OpenShock when the player takes damage, with configurable intensity and duration.

C#BepInExOpenShock

electricstate /DayZ Server Landing Page

A finished, dark atmospheric landing page for a DayZ server, with a survivor-focused introduction, server information flow, and direct Discord community entry point.

Next.jsDayZDiscord

Custom Web Portals & Player Dashboards/Community Web Tools

Small, fast web tools for communities: static pages, player-facing dashboards, and the webhook connections that keep them in sync with the rest of a server setup.

Next.jsTailwindREST APIs

02. Tebex Store

Browse Whitezom's scripts and tools for game communities on the official Tebex store.

Visit Whitezom Scripts on Tebex

03. Technical Stack

Game Logic
C#·C·Lua
Web & APIs
Next.js·React·Tailwind CSS·TypeScript·Node.js
Infra & Systems
Linux (Ubuntu/Debian)·MariaDB/MySQL·VPS Hardening·Docker

04. Services & Commissions

01

Custom Game Server Scripts & Systems

Lua / C#

If a server needs a mechanic that is specific to its community, I can build it around the way the server actually runs. That might be a player interaction, a state machine, or a larger system that needs to stay reliable as the player count grows.

02

Web Pages, Portals & Player Dashboards

Next.js / TypeScript

I build static pages and focused player tools that load fast and stay low-maintenance. All work includes clean source code, documented configuration, and staging previews.

03

Server Infrastructure Setup & Optimization

Linux / Docker

I can help provision a VPS, clean up an existing server, tighten the basics, or track down why a setup is slow or unreliable. The goal is a setup you can actually operate after handover.

Fixed flat-rate pricing per project. No hourly billing.